0x0D23 to 0x0D26 (0004) = Chain (near axe on Bowser's bridge), "Thank You Mario." text, Mushroom Platform tops (6-3).0x0D1B to 0x0D1E (0004) = Goombas, Buzzy Beetle, Brick Fragments, Bricks (while being hit).0x0D17 to 0x0D1A (0004) = Fireballs, acquired points (100, 200, 400, etc.), coins from blocks, Red Koopas, Lifts.0x0D13 to 0x0D16 (0004) = 1-Up Mushroom, Pirhana Plants, Green Koopas, Fireflower Stems, ? Blocks (while being hit).0x0D0F to 0x0D12 (0004) = Player color (overwritten).0x0D0B to 0x0D0E (0004) = Coins, ? blocks (overwritten by 4 values starting at 0x09e9).0x0D07 to 0x0D0A (0004) = Pre-level text (throughout entire game), topscreen text (underground).0x0CF7 to 0x0CFA (0004) = Blocks (while being hit), ? Blocks (while being hit), Goombas, Hammers, Buzzy Beetle, Bullet Bill.0x0CF3 to 0x0CF6 (0004) = Size Mushrooms, acquired points, coins from blocks, Lifts, Castle Flag, Red Koopas, Jumpspring, "ooooo" Platforms (coin heaven), Flying Cheep-Cheeps (2-3), Spiny/Eggs, Fireballs.0x0CEF to 0x0CF2 (0004) = 1-Up Mushrooms, Flagpole's Flag, Pirhana Plants, Green Koopas, Fireflower Stems, Beanstalk, Hammer Bros., Lakitu.0x0CEB to 0x0CEE (0004) = Player color (overwritten).0x0CE7 to 0x0CEA (0004) = Coins, ? blocks (overwritten by 4 values starting at 0x09e5).0x0CE3 to 0x0CE6 (0004) = Topscreen Text, Clouds, Cloud Platforms, Water (3-1).0x0CDF to 0x0CE2 (0004) = Title Screen Marquee/Icon/Text, Brickwork, Empty ? Blocks, Pyramid Blocks, Castles, Fencing, Treetrunks, Bridge Platforms, Mushroom Platform Stalks (4-2), Bill Blasters.0x0CDB to 0x0CDE (0004) = Bushes, Mountains, Pipes, Flagpole, Treetops, Bridgerails (2-3).0x0CCF to 0x0CD2 (0004) = Bubbles, Fireballs, Lifts, Cheep-Cheeps (red).0x0CCB to 0x0CCE (0004) = Cheep-Cheeps (gray).0x0CC7 to 0x0CCA (0004) = Player color (overwritten).0x0CC3 to 0x0CC6 (0004) = Coins, ? blocks (overwritten by 4 values starting at 0x09e1).0x0CBF to 0x0CC2 (0004) = Water, topscreen text.0x0CBB to 0x0CBE (0004) = Ocean Floor, Pipes, Brickwork in underwater portion of 8-4.0x0CB7 to 0x0CBA (0004) = Seaweed, Entrance Pipe in underwater portion of 8-4.0x00CA0 to 0x00CA3- (0004) = CHR indexes of question block containing a power-up.0x00C9C to 0x00C9F- (0004) = CHR indexes of question block containing a coin.0x00C20 to 0x00C23- (0004) = CHR indexes of overworld brick block containing (unknown).0x00C1C to 0x00C1F- (0004) = CHR indexes of overworld brick block containing multi-coin.0x00C16 to 0x00C19- (0004) = CHR indexes of overworld brick block containing a beanstalk.0x00C12 to 0x00C15- (0004) = CHR indexes of overworld brick block containing a power-up.0x00C10 to 0x00C13- (0004) = CHR indexes of overworld brick block containing starman.0x00C08 to 0x00C0B- (0004) = CHR indexes of overworld brick block containing (unknown).0x00C00 to 0x00C03- (0004) = CHR indexes of normal overworld brick block.0x005E5 to 0x- (0001) = Background color for Winter Nighttime Overworld levels 3-1 and 3-2 (and the cloud portion of 6-2).0x005E4 to 0x- (0001) = Background color for Winter Overworld levels 5-1, 5-2 and 7-1.0x005E3 to 0x- (0001) = Background color for Nighttime Overworld levels 3-3, 6-1 and 6-2.(Also used for New Level and Game Over screens.) 0x005E1 to 0x- (0001) = Background color for Underground levels 1-2 and 4-2.0x005DF to 0x- (0001) = Background (sky) color for Underwater levels 2-2 and 7-2.